Dyslexia Games Manual will help you support pupils with dyslexia by developing the auditory and visual awareness necessary to improve your literacy skills
'Out of every 10 people you know, one will be dyslexic' British Dyslexia Association
'This condition should not hinder young people's education and life chances. Sadly, it all too often does. We need to be better at identifying pupils with dyslexia and then supporting them.' Schools Secretary Ed Balls
It is highly recommended that all pupils with dyslexia should be taught using a course that is not only multi-sensory, but also one that is totally structured.
Dyslexia Games Manual offers a range of games on easily photocopiable sheets that come in an A4 ringbound folder. The 55 games fall into six main areas:
16 x memory − to improve visual and auditory memory.
13 x organisational − to improve understanding of connections, sequencing, orientation and categorisation.
2 x key words exercises − to help pupils recognise individual words and strengthen sequential memory.
15 x word building − to encourage pupils to recognise regular spelling patterns.
3 x story building − to reinforce spellings of common words and develop concepts of sequences of events, leading to better storytelling and story writing.
6 x literacy skills revision − to improve reading of difficult words, without the aid of context.
Dyslexia Games Manual allows you to use the power of games to increase concentration and develop motivation. The games also aim to increase self-confidence and raise self-esteem.
The games focus around the reasons behind the problems a pupil with dyslexia experiences. Pupils with dyslexia have difficulty spelling because the relevant part of their memory is not well developed. The aim of the games in this manual is to help develop that part of the brain by persuading the pupil to take part in activities that will stretch their different memory functions.
Dyslexia Games Manual will help you recognise that, while the playing of games can alleviate and reduce tension, they can stop being fun and become more like work if not presented correctly to students.
The Dyslexia Games Manual provides useful guidelines like:
Comments
Post new comment