Enliven and enrich geography lessons with this collection of games and simulations to challenge and excite your students

A portfolio of tried and tested games and simulations

Each of the exercises in this book can be applied to a particular National Curriculum strand of geography, covering Key Stages 2 to 5. They are designed to be interspersed in your curriculum teaching, represent a variety of styles and range from the simple to the complex. As well as enriching subject teaching they also encourage students to put themselves in the places of others, developing important social skills, empathy and critical thinking.

Using Games in School Geography will enable you to:

  • encourage enthusiastic participation in your geography classroom
  • improve performance using games, which have been proven to be effective teaching and learning tools
  • contribute to students social and emotional aspects of learning, developing skills of empathy, decision making and critical thinking that they can use across the curriculum and throughout their lives
  • add to your own range of teaching strategies, particularly those which encourage interaction with students, and develop your own games and simulations.

This accessible book is as useful for enthusiastic experienced teachers as for the NQT, containing a mixture of old favourites (that have never been published in a book before) and new ideas.

The exercises in this collection include operational games, role-plays and mathematical simulations. Simulations range from the exploration of development priorities on an island in the tropics to the issues underlying a local road-building project, and from the impact of large-scale ecological change to finding a good location for new settlement.

Full materials and instructions for the use of each exercise are provided, along with a commentary for teachers. Each game or simulation has a basic idea and framework, and this can be simplified or sophisticated according to the ability of the students. Suggestions for setting-up, for effective management, and for subsequent debriefing and future development of each exercise are included. As long as you have access to a photocopier (and a six-sided die) this book provides all that is necessary to make the games work!

About the author

Rex Walford was formerly Head of the Department of Education at the University of Cambridge and tutored the postgraduate course for intending geography teachers there for 25 years. He is a past President of the Geographical Association and has been Vice-President of the Royal Geographical Society. He began his career in education as a geography teacher in a secondary modern school in north London.

ISBN: 1 899857 53 1

Published 2007


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